New version of osp+: mg damage 6 lg damage 7 bounding box 0.9 sg damage from 10 to 9 (SG doesn't seem to work like in Q3 anymore) rocket splash 125 rl speed back to 900 15 sec weaponrespawn in Duel (besides hub)
Alright, this (osp+) turned out really well. Played some matches with no and we both liked it as is, especially having wp respawn 15 added some spice to ztn and other maps. Only problem is the SG. Is it possible to get old "buggy" baseq3 behaviour back or mimic it somehow via ruleset?