I use Q3e for playing mostly cpma and edawn. It seems to me that m_filter doesn't work. I'm useing in_mouse 1 and while the raw input is great I would like something to smooth out my mouse movement and m_filter doesnt seem to be working.
I've also tried different in_mouse values and was wondering how they work. Do they work the same as with a quake3.exe client (-1 = windows mouse input, 0 = no mouse input, 1 = direct mouse input, 2 = raw mouse input) or is it different? it seems to me that in_mouse 1 is the most "raw" form of mouse input. My main issue though once again is that I can't get m_filter to work and was wondering if there is a different command that does the same action or wether it just doesnt support mouse filtering.
Thx a,lot. Please reply to me here or on Irc (nick = no_il).