I hope you'll understand what I'm saying because I suck at giving good explanations to people, but all you need to do with your quake 3 1.32e source code is to edit a single line in qcommon.h and go down to about line 232:
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#define MASTER_SERVER_NAME "master.maverickservers.com"
and change it to
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#define MASTER_SERVER_NAME "master.quake3arena.com"
This is just basically making some edits in the quake 3 1.32e source code and then compiling it. Then once you open the gui for quake 3 it will query from a different master server. You know how you have the options of switching between internet, lan, mplayer and such in the Q3 graphics user interface (gui)? Well you could also for example, add "internet2" to the quake 3 server built-in game server browser and write in the code for it to query from our master server.
Overall, the whole point of this conversation is because I was hoping you guys might be interested in making an update to the existing "quake 3 1.32e" files on your main website to query from our master server. Also I would like to see more people use this master server because it's free and I wanted to create an alternative master server for 1.32 server owners because the main one from idsoftware never works correctly because a few server owners are always abusing it by flooding it with redirect servers.
I came up with this idea for an alternative master server because I got tired of trying to battle with the owners who choose to abuse id's master server list and two particular servers always appear on top in q3 server browser which makes most other servers always appear on the bottom of server list.
I know people can use 3rd party server browsers, but most noobs don't know about them and are always relying on the built-in quake 3 server browser.